Stats
Stats are split into 3 class stats (tied to how you attack) and 3 common stats (for every class). Allocate them with /stat.
Class Stats — the one that matches your class’s attack style
Section titled “Class Stats — the one that matches your class’s attack style”| Stat | Classes | Effect |
|---|---|---|
| Arteron (Strength) | Teramis · Lumière · Noctir | Melee attack · melee critical |
| Eipsis (Agility) | Silvanor | Ranged attack · ranged critical |
| Incertas (Knowledge) | Astrarion · Floradel | Magic attack · magic critical |
Raising a class stat that doesn’t match your class has no effect.
Common Stats
Section titled “Common Stats”| Stat | Effect |
|---|---|
| Sagira (Wisdom) | Magic defense · cooldown reduction |
| Vitalis (Vitality) | Max HP · natural regeneration |
| Fortuna (Swiftness) | Attack speed · movement speed |
Allocation Rules
Section titled “Allocation Rules”- You get 3 stat points every time you level up.
- You can put at most 2 into the same stat at a time (to prevent dumping everything into one stat).
- Physical defense is not a stat. It only comes from equipment and skills.
- To reallocate your stats, use a Stat Reset Scroll. Your level, equipment and class advancements stay the same.
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